Cheating goes way back in video games... but what does it even mean to cheat? And is it BAD? Polygon's Jenna Stoeber falls down the rabbit hole of cheating history, from the heady days of Action Replay, Game Genie, and Game Shark... to the terrible modern days of bot hacks in online multiplayer games, and publishers cracking down on players with threats of fines and jail time. 0:00 What is cheating, anyway? 1:06 Cheating at pinball 2:40 Cheating for credit 4:06 Cheating for POWER 6:12 The golden age of cheats 8:47 Cheat hardware for bad boyz 9:59 The ethics of cheating online 13:30 Prevention and punishment 15:20 Modern cheat culture 16:26 We still have fun here Photos of Warren Robinett from GDC on Flickr: 🤍flickr.com/photos/officialgdc/ Under Creative Commons 2.0 🤍creativecommons.org/licenses/by/2.0/ Subscribe to our YouTube channel! 🤍goo.gl/D8prdf Subscribe to our newsletter: 🤍🤍polygon.com/pages/newsletter Follow us on Twitter: 🤍bit.ly/PolygonTwitter Follow us on Instagram: 🤍bit.ly/PolygonInsta Like us on Facebook: 🤍bit.ly/PolygonFB And for more gaming and entertainment coverage, visit 🤍🤍polygon.com
I ended up here by typing in Google, "cheating in games used to be cool" lol. Back in the old days if you cheated you were like god status and people thought it was cool. Online multiplayer changed the landscape forever.
Mewtwo wasn’t in Red/Blue! I’m not even a Pokemon fan and I know that!
Where is unraveled
I wrote game cheats back in the mid to late 80s on my C64. And I demoed this skill on this channel on some videos too. It’s good fun and have you playground creds. Later I realized I could use these skills to break copy protection on some serious software that students could never afford. Or protected software that simply wasn’t available in Europe. That im hindsight was just theft, but hey we studied electrical engineering so we needed CAD/CAM tools outside of school use to really study it😅
so cheaters grew up to become "game journos" for polygon... yeah sounds about right.
Last sentence made me😢
I had a rule. Once you win the game, you can cheat all you like.
Another thing why Modern games suck. I should be able to use Game genie codes in Cup head to make my guy invincible & beat the game with ease. Instead I'm dying 100+ times at the dragon boss in World 2.
It's really stupid I can't use cheat codes. When you buy a game you're supposed to be able to play it however you like for single player. These devs are ripping people off. This is why retro gaming is that much better because you can use game genie codes or codes in the games.
I use Wemod to cheat its fun. I also never play online cause I hate people
That "99 master ball" got me.
I'd say cheating at Pinball by tilting is bad, but only because it can damage the machine. If the machine breaks because cheaters tilted it, then others are robbed of the chance to enjoy it.
Cheating in single player, who cares. It's their game, they can play it how they want. No skin off my nose.
Cheating in multiplayer is bad because it makes the game unenjoyable for others.
Way back when I was young and handsome, I loved the game "Driver Parallel Lines". They had a cheat menu that expanded as you collected tokens. After beating the game, I loved cruising through the city in some crazy modified car and just wreaking pure chaos. Hours and hours of pure insanity of shootouts and ramps. Road Rash 64 had a similar cheat system. Crazy modified bikes you would kamikaze just for fun
Cheating in old games fullfills the same role as modding does: giving the players tools to unleash their full (power) phantasies within the game. It still baffles me that so many people, especially modern AAA developers don't understand how important the sandbox element of games is. Yes having a nice story with engaging characters and cutscenes is great and all, but at the end, games should be our escape to let us do as much as technically possible.
This is why Minecraft is one of the most popular games ever. This is why the "do what you want" GTA games got huge. This is why many popular games like Counter Strike, DOTA and Battlefield 2, actually started as mods.
Give the players more freedom instead of taking it away, or worse, hiding it behind a paywall!
I love cheating in games so much it was so much fun that i cheated in real life, it wasnt as fun /j
terrible presenter
There's a whole phenomenon of built-in cheats from pirated games. My cousin used to get us pirated Gameboy and GBA carts from Asia. Some of them proudly said they had "99 in 1" games on the sticker label, but it would really just be 10-15 games, each modded in different ways. The one that stands out the most in my memory is Immortal Turtle, which was the original TMNT Gameboy game but you couldn't die as long as you didn't get the pizza power-ups.
Nowadays most cheats are only available in single player mode,then disabled when playing online
Sometimes U.S. ports of games were INTENTIONALLY made hader so rental companies can make more money. So they were cheating us first,we had no other choice but to cheat at hard games
I still own a Game Genie somewhere in a closet, I remember using cheats on the side-scrolling Star Wars platformer game, neat that the cheats worked, but I didn't really like that game so I didn't really get much out of the Game Genie.
My favorite cheat in old PS2 games was "Unlock All" Made playing SSX much more enjoyable so I didn't have to grind levels and we could play the maxed out Trick stat character to our hearts content!